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Pendul's Bestiary

This collection consists of a large bestiary for a hypothetical RPG, and an accompanying document which gives additional insight into gameplay mechanics and the world of Pendul. Click to download the zip.

Showcases:

- Character bios
- Worldbuilding
- Spreadsheets
- Communication

Solo!

The Vents: Cave Story Mod

Showcases:

- Level Design
- Scenario Design
- Solo development
- Modification

A mod for Cave Story, adding an optional level to the main game!  I designed, programmed, and sprited. Watch the video here.

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Team Game Jam!

Blasted Brewing

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A survival cooking game, for Global Game Jam 2025.  I wrote, designed, sprited, and programmed (a little bit!). Click the image to play in browser on our itch.io page.

Showcases:

- Agile Practice
- Communication
- Gameplay Design
- Comedy

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A 3D platformer in which you hop, swim and jump across worlds! I wrote, designed and tested for Frogwood. Click the image to go to our itch.io page.

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- Worldbuilding

- Communication

- QA

- VFX

Showcases:

Welcome to...

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Collaborative Projects

Take a look!

Showcases:

- Narrative Design

- Dialogue

- Satire

- Worldbuilding

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An isometric shooter that sees you blast rival gangs to pieces as you establish your empire.  I wrote, designed, directed, and got to grips with Unreal Engine 5. Click the image to go to our itch.io page.

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The Night Sea

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Showcases:

- Communication
- Gameplay Design
- Industry awareness
- Environmental storytelling

An excerpt from a game script for an aquatic horror game. Click the image to view the pdf.

Vocabularia

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A mockup design document for a language-learning video game. Click the image to view the full pdf.

Showcases:

- Gameplay Design
​- Cohesive theming
- Communication
- Industry awareness

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There's more!

Technical Documentation

And coming soon...

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